You can try to rig the character manually or use a program: I'm attempting to use which will try to automatically do a basic rig of the char for free that can then be adjusted and fine tuned.Ī basic ripped character from char select screen in Blender: It also exports in a default model pose so unfortunately you can't export a nice action pose. The main challenge is that this exports everything in the scene as individual files with sequential names, so it's a bit of a mess but it does export with proper ratios so there is no funky resizing in Blender to get proportions correct. That has a 32 and 64 bit version of NinjaRipper and includes the Blender and 3DSMax importers for the. I found an updated NinjaRipper that worked for the basic rip without having to mess with anything: Since GW2 went to 64 bit only I have not found a way to get 3d Ripper DX to work. I know it's been quite a while but figured I'd give an update for those still interested.
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